The idea
A door left ajar says "come in if you like"
Door Cracked is that signal, for the people you already know, at any hour. Crack your door when you're up for a chat. See whose door is cracked for you before you reach out.
Invitation
Sign up or sign in and we'll send them your request.
What this is
A door left ajar says "I'm here, come in if you like." Door Cracked brings that back for the people you already know, at any hour. Tap a tile for more.
Crack your door when you're up for a chat: say what about, who may see it, and how to reach you right now. Close it when you're not. Your people see an open door instead of wondering whether a text would be an intrusion.
Doors show the time on both sides, so a 2 am door in New York reads as 8 am to a friend in Berlin. The hour you were doomscrolling becomes an hour someone got through to you.
Each subject has its own audience. Coworkers see "the Q1 preso," your cousin sees "the family stuff," and neither sees the other. The hard conversations and the fun ones both find their moment.
Your hallway is only the people you let in. Your numbers and handles are shown only to them, only for the ways you switch on, and only while your door is cracked.
Free and invite-only. If a friend sent you here, your request to join their hallway goes out the moment you're in.
Edit anything below and crack it again to update.
My door
These apply to your door as a whole, whoever is looking at it, whatever time it is where they are.
A standing window when you're usually up for a chat. Manual always wins: a door you cracked yourself is left alone, and if you close it during the window it stays closed until the next day.
Times are in .
Subjects
Each subject has its own audience, so coworkers can see the preso and your cousin can see the family stuff, and neither sees the other. "Anything" is always listed first: it's the plain open-door signal to your whole hallway, and you can untick it to show only specific subjects. Subjects save as you add them, whether the door is open or closed.
Invite
The idea
Door Cracked is that signal, for the people you already know, at any hour. Crack your door when you're up for a chat. See whose door is cracked for you before you reach out.
Step 1
On My door, pick how long and hit Crack my door. That's it: "Anything" is already ticked, so your whole hallway sees you're open to talk. Usually free at the same time? Schedule, on the same card, can remind you or crack it for you.
Step 2
Add a subject and choose who sees it: coworkers see "the preso," family sees "the family stuff," and neither sees the other. The door shows whatever is ticked; untick Anything to show only your subjects.
Step 3
A cracked door says "come on in," so it lists how. Email is on from the start. Add a number or a handle, then switch on only the ways that are open for this door.
In the Hallway
A cracked door means exactly that. It lists how to reach that person right now: call, text, a link. Use one. Each door shows the time on both sides, so you know what 2 am means to them.
In the Hallway
Knock when you'd rather send a soft signal, or when you tried a way and missed them. It lands at the top of their Hallway and in their email if they want it. A knock on a closed door is a note slipped under it, with no notification.
People
Only people you've let in can see your door. Share your invite link or invite by email; when they ask to join, you accept. Group people however makes sense, block anyone, and none of that is visible to others.
Admin sees counts, and member names and emails for account actions. Subject names, notes, links, reach details and who is in whose hallway are never shown here. Every action below is logged.